As you must have noticed, I like to twist things, so here's another one.
Made and rendered in C4D Postwork in PS
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This is just a couple of torus with high geometry (lots of segments) and the twist effect. You adjust it until you like it, you get the right angle and illumination and it's done.
Yes yes I know this is easy You know where I found some tutorials on this objects as this [link] this is more difficult hehe probably need to experiment I can not do with effector tools in C4D. I see some tutorial for deformation tools I donīt work with this